Abandoned Hospital Unity Game Audio ProjectCreated and implemented sounds into this Unity game level for a University assignment. I was tasked with bringing the level to life with sound with the requirement of having two contrasting areas of sound. |
Spyro Reignited Trilogy RedesignI decided to redesign this gameplay clip from the Spyro Reignited Trilogy to practice creating believable environmental sounds. I also painstakingly used automation to pan the various 3D elements of the level throughout the clip. |
Soul City Unreal Wwise Integration ProjectTo practice using Wwise and Unreal Engine, I implemented my own sounds into this level. Using Wwise I used emitters with realistic roll-offs, state changes to trigger rain of varying intensities in different positions and switch containers combined with Unreal materials to change footstep material sounds. |
Infiltrator RedesignI chose to redesign this clip to practice cinematic sound design. Creating the sci-fi sounds of the enemy and the weapons was a fun challenge! |
Mortal Shell RedesignTo practice my melee weapon and impact sound design I chose to redesign this short clip from Mortal Shell. |
Hollow Knight RedesignBeing one of my favourite games, I decided that I needed to try to recreate some of the sounds from Hollow Knight! I am particularly pleased with my take on the "Focus" ability. |
VirusWorked with Lazy Solutions to create a game within a week for the Community Game Jam with the theme "The game is a lie!".
For this 2D platformer I created all of the sound effects and composed the music for the game and the trailer. Download and play the game for yourself here! |
Amuse Test SubmissionA clip from an Amuse animation that I redesigned the sound for as part of a test submission. |
Unreal Cinematic Audio RedesignAs part of my University course, I am creating the sound design for a cinematic within Unreal Engine. I will implement my audio into the game using the sequencer and blueprints for the ambience. |
Dogbot Advert RedesignThis advert was redesigned for a university project with the aim for the sounds to be performed live. Each of the sound effects were able to be triggered using a Max patch. I really enjoyed creating the robotic movement sounds of this robot dog! |
Sound Cognition
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Fiat Punto Advert
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Deus Ex Trailer
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Pan's Labyrinth Clip RedesignThis redesign was also created as part of a college project. I focused on using both music composition and sound effects to create a soundtrack for the clip. |
Blade Runner Clip
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